Title: Eldritch's Gate (working title)
Early Access  demo v 1.2

Welcome to the early development phase of Eldritch's Gate.

Feel free to leave me your feedback!

Overview:
Play through the first of many worlds. Each world will have a unique theme and introduces new gameplay elements to keep things interesting.

Gameplay Highlights:
-Play the first 14 levels of World 1.
-Strategic Powerups: Utilize drag-and-drop powerups to make your player jump, dash, or change directions strategically.
-You can drag a placed powerup to move it to a new location.
-Navigation: Your player will auto walk until encountering a wall then turning around.
-Limited Powerup Resources: Manage your resources wisely, as you have a limited number of powerups to place strategically.
-Your player will only move once you pressed the Play button.
-Bonus Scores: Test your skills and earn bonus scores by achieving your objectives with minimal powerups.
-Pickups and Doors: Progress through the game by collecting pickups that unlock doors, adding an extra layer of challenge and excitement.
-For those who get stuck, click the lightbulb icon to show placement hints.

CREDITS:
Player sprite: https://jobit91.itch.io/
Tileset: https://penusbmic.itch.io/
Additional art by me.

StatusIn development
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorGravenDusk
GenrePlatformer, Strategy
Made withUnity
Tags2D, Pixel Art, Puzzle-Platformer
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse

Development log

Comments

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Love it! Great work! Thank you for using the Keeper!

Thanks! No problem, he's a great character!

(1 edit) (+1)

I like the puzzle design and the movement of the character being consistent, but one little nitpick I have is that I wish the move blocks stayed after you died so you don't have to rearrange the one's you've already placed every time. Other than that keep up the good work!

(+1)

Thanks for the feedback, I'll keep this idea in mind as a few players mentioned that.

(1 edit)

Pretty cool little puzzle game with a couple bugs.
4.5/5

Thanks sicave! Could you share what bugs you encountered?

(1 edit)

pressing the replay button plays the fadeout twice, and you can play it infinitely and also cause an infinite amount of fadeouts, you can place blocks inside terrain and outside the map, and I think I'm supposed to be able to move blocks and also the game should be memorizing my placements after the replay button, but those just don't happen. :/

(+1)

ok thanks for the input, I'm working on it!

Is there any sound volume settings?  I couldn't find it :c

(+1)

Hi, no sound settings right now.

Cool game!

I like the concept, style and this juicy ui at the top of the level. Effects of recieving points and bonus messages at the end of level feel good

I miss moving blocks after I added them, I think it could be a nice feature to have

(+1)

Thanks for checking it out!
I'm working on having the ability to move a block after adding it so you don't need to reset everything. Thanks for the feedback